This fellow was in the Dinosaur Tech demo to show the power of the PlayStation at rendering a single character. The T. Rex makes many other appearances in Astro’s Playroom, including the Dreams reference in Renderforest and some of the screens in the PlayStation Labo area. In the Labo area is a Bot using a PS1 controller to drive a red car around him. This references Ridge Racer, released on the PS1 in 1994 and developed by Namco.
The Toy Maker DLC was released on 26 November 2013 in North America and was available at the PlayStation 4 launch in Europe on 29 November 2013. Astro’s Playroom guide contains a detailed walkthrough for the game. Here you will find locations of all the puzzles and artifacts. We described the trophies, controls, and the most important aspects of the game. Here are the games released during 2025 that have won major industry awards or received nominations for those awards. We’ll update our awards tracker whenever new awards and nominations are announced.
Astro’s Playroom guide and walkthrough contains Beginner’s Guide, Trophy Guide, best tips and a complete walkthrough. It is worth noting that the game has been designed to use the advanced vibration capabilities of the DualSense pad to highlight the various things we see on screen (e.g. rain). Most of them involve collectibles and completing specific parts of the story. The game does not force us to go through each location in a specific order. In our guide, we divided these locations based on the chronology of the PlayStation generations.
On the first level, you’re going along a beach and can feel the steps you make in the sand. Each bit of grain is felt through your hand, which makes it intense in the best way. Then, the magic starts happening when these features are combined.
Games who had others within the game itself are listed above instead. After defeating the stone dragon boss and reaching the start of Mt. Motherboard, look to the left to spot two fighters, one victorious over the other. They reference 1995’s Tekken for the PS1, developed by Namco. The scene depicts the canon ending of the game, where Kazuya Mishima is victorious over his father Heihachi. After going down the long DualShock Cable, look right to spot a ship made out of blocks. This is the Ferox ship from Resogun, a 2013 launch title for the PS4 developed by Housemarque.
In this fun platformer, explore 4 worlds based on the console’s components. Each area showcases innovative gameplay using the new features of the PS5 DualSense™ wireless controller. Kids say that the game is a delightful and fun platformer that appeals to all ages, particularly praising its nostalgic references and enjoyable gameplay. While some older players feel it’s not suitable for anyone under 30, many believe it is perfect for kids, highlighting its approachable difficulty and excellent haptic feedback. Summary Astro and his crew lead you on a magical introduction through PS5 in this fun platformer that comes pre-loaded on PS5.
Ps5 Unboxing And Astro’s Playroom Gameplay Videos
At the very end of the level, check the left-hand side of the CRT pile to find two dancing cats in front of a PocketStation. These reference Doko Demo Issyo, released for the device in 1999 only in Japan, and developed by Sony Interactive Entertainment. It’s most famous for starring Toro Inoue, also known as the Sony Cat, who wishes to become human. After crossing the first Shock Platforms in the heavy rain section, you’ll see on the right a Bot grinding back and forth on a cable. This references inFamous, released on the PS3 in 2009 by Sucker Punch. Protagonist Cole McGrath has electric superpowers one of which is the induction Grind that lets him accelerate along metal cables.
Astro’s Playroom Gets Surprise New Update For February 2025
Those who hop into Astro’s Playroom today will be met with a message that a “mysterious portal” has opened up in the center of the game’s collectible hub, the PS LABO. It also teases that a selection of gatchas, or collectibles that can be earned via an in-game arcade machine, have been added, too. Maybe the most impressive piece of the PlayStation 5 hardware is its new controller, but it’ll only be as good as the games that support it.
This section of our Astro’s Playroom walkthrough details all of the Puzzle Pieces in the game, and will help guide you to them to so that you can find and collect them all! They can be found in every level in the game, except for the Network Speed Run levels. Cross the controller cable bridge to the island with the strong wind, and then a second controller cable bridge. Directly ahead is an Astro Bot in Ape Escape cosplay hiding in a bush.
It holds the Guiness World Record as the first platform video game in true 3D, beating out Super Mario 64 by an entire year. Every function and feature of the controller gets a little time in the spotlight. Pervasive and distinct rumble effects steal the show, from the tiny sensation of Astro’s footsteps to thundering moments like an Indiana Jones-style boulder chase. The triggers offer resistance as you charge your jumps in a frog suit or operate the levers on a toy machine. Sliding your finger across the touchpad lets you direct your movement as you roll around in a ball.
This is a reference to 1998’s Spyro the Dragon on PS1, developed by Insomniac Games. Spyro’s wings notably use the inaccurate anatomy present in the original game; later titles gave it correct bat anatomy. In the PlayStation Labo area is a Bot sadly trying to make sense of a pile of shapes. https://f168.direct/ is referencing PS4 launch title Knack, released in 2013 and developed by SCE Japan Studio. The shapes are what Knack is made of, and he was designed to showcase the power of the PlayStation 4 by being made up of thousands of objects. Once you get to the very top of Mt. Motherboard, on the right you can see a Bot in a white cloak fighting against the wind.
The controller cames packed with a lot of new technology, making it incredibly unique. The latest PlayStation mascot showed off its capabilities while being a fun little game all on its own. In the PS1 at the start of the level, there’s a memory card with “Ken’s” written on it. This is a reference to Ken Kutaragi, the father of the PlayStation. It was he who developed the SNES sound chip for Nintendo, which led to the Play Station add-on for the system. When this partnership fell through, Kutaragi persevered and developed it into a standalone console, resulting in the original PlayStation.
When you get to the section where you have to hop along a rolling hexagon, at the start will be a Bot using a pair of golden scissors inside a frame. This references Puppeteer, a 2013 PS3 game developed by SIE Japan Studio. The game takes place entirely within a stage, with main character Kutaro who uses Calibrus, a magic pair of scissors. Once you encounter the first Shock Walls, make your way South-East into a pink area filled with spider webs you can thrust through. At the end you’ll find an Artefact, as well as a Bot hanging upside-down from the ceiling by a web.